This short demo left me HEAVILY wanting more! Loving the surreal and creepy vibe it gives off; which doesn't stop even when you're gunning down these creepy-crawlies. The only thing I would change is maybe add more tension to the mix and have the player dread turning each and every corner, not knowing what to expect. Fantastic demo and eager to play a final release! Keep it up!
I enjoyed the demo a lot. The dithering works with the height-mapped textures so well to create such a unique art style. Good luck with the full release!
Very cool ;O The worms look super 'real' in their own way, though the first enemies look like they're Claymation-type enemies, or are they all claymation enemies? I have no idea.
hi :) funny that you mention it: one of the initial ideas for the game was to make it very clay-like, a "Skullmonkeys meets Quake". I didn't expect people to see it at this point though. But that's cool :) Glad you enjoyed it!
Hello :) I didn't expect my game to actually trigger those kind of emotions and feelings, but it is great to hear this from you. I hope the feel of discomfort doesn't keep you from enjoying the game! Thank you for your feedback!
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is this still coming out?
Does this game have a windowed mode?
If not, how do I enable it?
Thnx
Hi,
you can press Alt + Enter simultaneously. That should do the trick :)
Thanks!
love the old school vibes~ can't wait for the full game :)
really interesting game, with a great atmosphere ! I haven't seen much visuals quite like this in a while, looking forward to play the whole game : D
Thank you very much! :)
Wish it was longer!
Gave it a go...Thanks for playing! Glad you liked it :)
This was fun, really like the retro vibe.
Here is a short video we made while playing:
Thank you! :)
This short demo left me HEAVILY wanting more! Loving the surreal and creepy vibe it gives off; which doesn't stop even when you're gunning down these creepy-crawlies. The only thing I would change is maybe add more tension to the mix and have the player dread turning each and every corner, not knowing what to expect. Fantastic demo and eager to play a final release! Keep it up!Thank you! I'm glad you enjoyed it! :)
I enjoyed the demo a lot. The dithering works with the height-mapped textures so well to create such a unique art style. Good luck with the full release!
Thank you very much! :)
I heared a lot of good things about your game, too. Have to check it out.
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cool retro but hate this WORMSSSSSSSSSSSSSSSSSSS!
Very cool ;O The worms look super 'real' in their own way, though the first enemies look like they're Claymation-type enemies, or are they all claymation enemies? I have no idea.
hi :)
funny that you mention it: one of the initial ideas for the game was to make it very clay-like, a "Skullmonkeys meets Quake". I didn't expect people to see it at this point though. But that's cool :) Glad you enjoyed it!
Really unsettling...something about the audio does it for me, and even simple monster encounters sent waves of discomfort done my spine.
Hello :)
I didn't expect my game to actually trigger those kind of emotions and feelings, but it is great to hear this from you. I hope the feel of discomfort doesn't keep you from enjoying the game! Thank you for your feedback!
I dig the easthetics. Beautifully unsettling. It's a shame that interactive horror is a big giant nope for me. Brings too many chills down my spine.
Hi :)
Thank you for the compliment! I'm sorry you can't enjoy the game though :/
at least it's 3D gameplay and not another wolfenstein clone. looks pretty good at first glance
Hello :)
Thank you! I hope the game appeals to you!